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Wesnoth Units database

Flow Jumper

(image) (image)

Flow Jumpers use the power of the Flow for instant travel across long distances. Since everything is connected by the Flow there is no problem for those with proper knowledge to ride on the Flow to another location. The unit has magical attacks, which always have a high chance of hitting an opponent. This unit can use one move to teleport between any two empty villages controlled by its side.

Advances from: Flow Student
Advances to: Jumper Thief Battle Jumper
Cost: 59
HP: 38
Movement: 6
XP: 100
Level: 2
Alignment: neutral
IDVE_Flow Jumper
Abilities: teleport
(image)staff
cold
7 - 3
melee
magical
(image)missile
fire
7 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%